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2025-01-23
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telegram jilibay After Trump's Project 2025 denials, he is tapping its authors and influencers for key rolesATLANTA (AP) — Ahmad Robinson scored 21 points as Mercer beat Georgia State 71-68 on Saturday. Read this article for free: Already have an account? To continue reading, please subscribe: * ATLANTA (AP) — Ahmad Robinson scored 21 points as Mercer beat Georgia State 71-68 on Saturday. Read unlimited articles for free today: Already have an account? ATLANTA (AP) — Ahmad Robinson scored 21 points as Mercer beat Georgia State 71-68 on Saturday. Robinson had nine rebounds, 10 assists, and three steals for the Bears (7-6). Tyler Johnson went 7 of 15 from the field (3 for 10 from 3-point range) to add 19 points. Cam Bryant shot 4 for 7, including 3 for 6 from beyond the arc to finish with 11 points. The Bears outscored the Panthers 10-4 over the final 4 1/2 minutes. The Panthers (4-9) were led in scoring by Cesare Edwards, who finished with 20 points and two steals. Georgia State also got 14 points from Malachi Brown. Zarigue Nutter also put up 14 points and four assists. The Panthers prolonged their losing streak to six straight. ___ The Associated Press created this story using technology provided by Data Skrive and data from Sportradar. Advertisement



Unai Emery felt his Aston Villa side restored confidence by returning to winning ways with a 3-1 victory over Brentford in the Premier League. Morgan Rogers’ fourth goal of the season, an Ollie Watkins penalty and Matty Cash’s finish put Villa 3-0 up after 34 minutes. Mikkel Damsgaard pulled one back for Brentford in the second half but the damage had been done as Villa ended their eight-match winless run in all competitions. Emery was relieved to end the unwanted streak but quickly turned his attention to the next fixture against Southampton on Saturday. “We broke a spell of bad results we were having,” the Villa boss said. “We started the first five or 10 minutes not in control of the game but then progressively we controlled. “Today we achieved those three points and it has given us confidence again but even like that it’s not enough. We have to keep going and think about the next match against Southampton on Saturday. “The message was try to focus on each match, try to forget the table. How we can recover confidence and feel comfortable at home. Today was a fantastic match.” Tyrone Mings returned to the starting line-up in the Premier League for the first time since August 2023. Emery admitted it has been a long road back for the 31-year-old and is pleased to have him back. He added: “Mings played in the Champions league but it’s the first time in the league for a year and three months. “I think he played fantastic – he might be tired tomorrow but will be ready for Saturday again. “It was very, very long, the injury he had. His comeback is fantastic for him and everybody, for the doctor and physio and now he’s training everyday.” Brentford fell to a sixth away defeat from seven games and have picked up only a solitary point on the road this season. They have the best home record in the league, with 19 points from seven matches, but they have the joint worst away record. Bees boss Thomas Frank is confident form will improve on the road. He said: “On numbers we can’t argue we are better at home than away, but on numbers it’s a coincidence. I think two of the seven away games have been bad. “The other games we performed well in big spells. I’m confident at the end of the season we will have some wins away from home.” Frank felt Villa should not have been given a penalty when Ethan Pinnock brought Watkins down. He added: “I want to argue the penalty. I don’t think it is (one). I think Ollie kicked back and hit Ethan, yes there is an arm on the shoulder but threshold and all that – but that’s not the reason we lost.”Suspect in the killing of UnitedHealthcare’s CEO struggles, shouts while entering courthouse

Evans and Gilmore Elementary receive grant through Highmark Foundation to offer First TeeSatellite images show that Russia has begun to withdraw its troops from Syria. Source: CNN ; Russian news outlet Vazhnye Istorii (Important Stories) Details: Maxar Technologies and Planet Labs’ satellite imagery of military bases in Syria show that An-124 cargo planes (the world's largest cargo planes, capable of carrying up to 150 tonnes of cargo), three Il-76 transport planes, as well as smaller cargo planes – three An-32 and one An-72 – have arrived at the Khmeimim airbase. The aircraft prepare to load cargo, as indicated by their lifted nose cones. In addition, the images show the Russian military disassembling a Ka-52 attack helicopter. Maxar analysts assume that it is being prepared for loading. Experts also identified parts of an S-400 air defence system, which is apparently also being prepared for shipment to Russia. Maxar Technologies also published photographs of Russian ships sailing in the Mediterranean Sea from the coast of Syria. Russian propaganda agency TASS reported that Russia was still negotiating with the new Syrian government to maintain its military bases in the country. At the same time, Russian propagandists published videos of Russian military convoys moving towards the Khmeimim airbase. Support UP or become our patron !

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NoneFamous people like American presidents have been honored by having their names affixed to cars. Other well known historical figures such as Nikola Tesla, whose surname adorns a popular electric vehicle, and beloved University of Notre Dame football coach, Newt Rockne’s name branded a line of Studebaker cars. And for a brief period of time in the 1920s, World War I multiple ace and auto racer Eddie Rickenbacker, seemed like the ideal figure to be associated with a new automobile. According to the Auburn University Archives, Rickenbacker’s early years were consumed with technology and speed. Working with machinery, he made his way into the auto industry, first with the Columbus Buggy Co. near his Ohio hometown, racing a Firestone-Columbus model as a sales gimmick. Javascript is required for you to be able to read premium content. Please enable it in your browser settings.Krispy Kreme Declares Quarterly Dividend

In Civilization 7 , unlike previous games in the series, any leader can lead any civilization. So your choice of civilization is completely independent, allowing for a huge set of possible bonuses. And while your chosen leader will follow you all the way to the end, you'll choose a new civilization for each of the three acts: Antiquity, Exploration, and Modern. Each civ comes with a unique ability, unique civics, at least two unique units, and one or more unique infrastructures (which is basically the new name for unique buildings). They also specialize in two of the six civ attributes (Cultural, Economic, Diplomatic, Expansionist, Militarist, and Scientific). Here are all of the civs we know about so far: Age: Antiquity Historical context: Founded in the 1st century CE and hitting its height around the 500s, the Aksumite Empire was based around what is now Northern Ethiopia, and was considered by some an equal to Rome and Persia. Attributes: Cultural, Economic Unique ability: Kingdom of Natural Wealth. All resources that produce Gold produce more of it. Unique military unit: Dhow. An early naval unit with increased strength on coasts and the ability to create a naval trade route. Unique civilian unit: Tankwa. A trade ship that cannot be pillaged and has increased trade route range. Unique improvement: Hawlit. Produces culture for each adjacent wonder, but can only be built on flat land. Our advice: The Asksumites are poised to dominate in coastal trade, with safe shipping lanes and an advantage in coastal naval combat. Saving up some gold for later ages while your culture flourishes seems like a wise plan. Age: Antiquity Historical context: One of the oldest complex agricultural civilizations, they're known today for some rather large triangles and many of the earliest depictions of furries and scalies. Fun fact: Cleopatra lived closer to the present day than to the last time you finished an entire campaign of Civ on Marathon speed. Attributes: Cultural, Economic Unique ability: Gifts of Osiris. Tiles on navigable rivers give more Production. Unique military unit: Medjay. Infantry with increased strength in friendly territory, and an even higher bonus for being stationed in an owned settlement. Unique civilian unit: Tjaty. Produced in any city with a Necropolis, granting one of several randomized historical figures with unique bonuses. It's like if a loot box was a guy with a cool hat. Basically you're replacing one of the standard Great Person lists (in this case the Vizier) with a unique, Egypt-specific list that is better. Unique quarter: Necropolis. Gain Gold every time a wonder is completed in this city. Unique building: Mastaba. Produces Culture, as well as bonus Gold for adjacent Desert tiles. Unique building: Mortuary Temple. Produces Gold, as well as bonus Happiness for adjacent navigable rivers. Our advice: Settling near navigable rivers is obviously a must. But beyond that, Egypt is deceptively flexible, and could fit a lot of different playstyles. Even if you want to play aggressively, it may be better to let your enemies come to you first, so you can take advantage of your home turf combat bonuses. The biggest gaming news, reviews and hardware deals Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Age: Antiquity Historical context: The starting point for the majority of national myths that seek to set everything West of the Levant as a special, cool place where all the special-est, coolest people came from, they are credited with the Olympics, Western philosophy, and some pretty damn impressive beards. Attributes: Cultural, Diplomatic Unique ability: Demokratia. Increased Influence (that'd be the new diplomatic currency in Civ 7) on Palaces. Unique military unit: Hoplite. Increased strength when adjacent to another Hoplite. Unique civilian unit: Logios. Similar to Egypt's Tjaty, this is like a unique Great Person that can spawn as one of several randomized historical figures with different bonuses. Aristotle, Plato, Sappho—the gang's all here. They replace the vanilla Scholar and can only be built in cities with an Acropolis. Unique quarter: Acropolis. For every city-state you are suzerain of, your Parthenon building produces extra Gold. Unique building: Parthenon. Produces Culture, as well as bonus Influence if placed on rough terrain. Unique building: Odeon. Produces Happiness, as well as bonus Culture for each adjacent quarter. Our advice: The Greeks are definitely set up to master the Culture game, but you could also get some early conquest done with Hoplites if you make the most of their formidable formation fighting. Building a league of city-states should also be a major priority. Age: Antiquity Historical context: The Han dynasty of China reigned from the 200s BCE to the 200s CE, laying many of the foundations for later Chinese civilization and even giving their name to the Han ethnicity that most Chinese people identify with today. Attributes: Diplomatic, Scientific Unique ability: Nine Provinces. The Capital and new Towns gain two population the first time they get a growth event, instead of just one. Unique military unit: Chu-Ko-Nu. You've seen these guys, I'm sure. It's like a repeater crossbow. They have a zone of control (which most ranged units do not) to prevent other units from simply marching right past them, and higher defense than other early archers. While they can engage from up to one tile away, they also get increased strength at point-blank range. Unique civilian unit: Shì Dàfū. It's another one of those loot box guys, replacing the Scholar just like Greece's Logios, and representing a variety of important figures in early Chinese history from Laozi to Meng Ke (known as Mencius to Western scholars). Unique improvement: Great Wall. We're back to building this thing in individual segments. Each one gives Culture, as well as bonus Happiness for each adjacent Great Wall segment. Also increased combat strength for defenders on the same tile. Wall segments have to be built in a continuous line. They can eventually loop around, but they can't branch off. Our advice: A very defensible capital and early bonuses to population growth give you a lot of options, and as usual for a Chinese civ in Civ, they will be a natural pick for a Science-focused playstyle, albeit one that now depends a bit more on RNG. Age: Antiquity Historical context: The Khmer Empire was founded around 800 CE, making it one of the youngest starter civs in Civ 7, centered on what is today Cambodia. They came to control most of mainland Southeast Asia at their height. Attributes: Expansionist, Scientific Unique ability: Ksekam Chamnon. Urban districts next to rivers retain the output of any natural resources they were built on top of. Unique military unit: Yuthahathi. A cavalry unit with increased combat strength but reduced speed. It cannot be damaged by floods. Unique civilian unit: Vaishya. A merchant that cannot be damaged by floods and ignores movement penalties in flooded tiles. Unique improvement: Baray. Produces Food, increasing based on the number of floodplains within the borders of the settlement it is built. You can only build one per settlement and it must be on flat ground. Our advice: Natural disasters from Civ 6's Gathering Storm expansion are getting folded into the base game in Civ 7, and the Khmer are particularly well-equipped to survive and thrive with the natural flood cycles. Boosted food production and lower opportunity costs for urbanization will allow them to pursue many different strategies. Age: Antiquity Historical context: Founded in 322 BCE, the Maurya Empire grew to be the largest empire in South Asia up to that point. Controlling land from what is now Afghanistan all the way to the Bengal Delta, they were the cultural and political predecessors of most Indian subcontinent civilizations that came after them. Attributes: Militaristic, Scientific Unique ability: Dhamma Lipi. When you unlock Mysticism in the civics tree, you can choose an additional Pantheon bonus to represent your diverse religious beliefs. Unique military unit: Purabhettarah. A cavalry unit that has increased strength when fighting fortifications. Unique civilian unit: Nagarika. A settler that gives bonus Happiness on city halls. Unique quarter: Matha. Increases Happiness in the city where it is built. Unique building: Dharamshala. Produces Happiness, as well as bonus Science for every adjacent quarter. Unique building: Vihara. Produces Happiness, as well as bonus Culture for adjacent mountains. Our advice: Indian civs tend to focus on growth in Civ, and the Maurya seem to be no exception. But rather than speeding things up with food, they provide a lot of ways to keep your population centers happy. So you might grow slower, but the maximum population you can manage is greater. They are well-equipped for conquest and aggressive settling, as well as culture and science. Age: Antiquity Historical context: Less of an empire than a series of related societies that existed mainly in Mexico's Yucatan peninsula from at least 2000 BCE, they were renowned for their early discoveries in astronomy and the development of a complex writing system. Attributes: Diplomatic, Scientific Unique ability: Skies of Itzamna. Palaces produce bonus Science for every adjacent tile with vegetation. Unique military unit: Hul'che. A ranged unit that can see and move through tiles with vegetation as if they were open land. Unique civilian unit: Jaguar Slayer. A replacement for the Scout that can place a hidden Jaguar Trap on vegetation tiles. Enemy units that enter the tile take damage and immediately end their movement. Unique quarter: Uwaybil K'uh. Gains bonus production every time you research a technology. Unique building: Jalaw. Produces Happiness, as well as bonus Culture for every adjacent quarter. Unique building: K'uh Nah. Produces Science, with a bonus for every adjacent tile with vegetation. Our advice: Mayans were my pick for the best Science civ in Civ 6, and they still definitely lean in that direction. Though, as with other civs we've seen so far, it seems like their bonuses are more focused on giving you extra bonuses for doing science rather than making your science go faster. They also seem like they're going to be one of the most difficult and advanced civs, since you have to preserve the natural spaces around you to make the most of their bonuses. Age: Antiquity Historical context: Arising some time around 800 CE, the Mississippian cultures built the largest pre-Columbian city we know of in what is now the United States at Cahokia, as well as most of the examples of monumental architecture from that region. They went into decline some time before European contact for what are still poorly-understood reasons. Attributes: Economic, Expansionist Unique ability: Goose Societies. All buildings produce bonus Food for each adjacent resource. Unique military unit: Burning Arrow. An archer with increased strength against fortified districts and siege units. Its attacks apply a burning status to the targeted tile that deals damage to units on the burning tile for a number of turns. Unique civilian unit: Watonathi. A merchant that gains bonus Gold for every resource you gain access to when it creates a trade route. Unique improvement: Potkop. Produces Gold, as well as bonus Food for every adjacent resource, and must be built on flat land. Our advice: The Burning Arrow is a really interesting early game unit, letting you do some battlefield control that no one else has access to, which makes the Mississippians a really interesting pick for a militaristic playstyle. Otherwise, their ways to get bonus food will enable a lot of different playstyles. Age: Antiquity Historical context: The Achaemenid Persian Empire was founded in 550 BCE and was one of the great powers of the ancient world. At its height, they controlled land from India all the way to modern Libya and had a complex system of local governors. Attributes: Economic, Militaristic Unique ability: Hamarana Council. Infantry units have increased combat strength when attacking. Unique military unit: Immortal. A melee infantry unit that heals for a small amount after defeating an enemy unit. Unique civilian unit: Hazarapatis. A replacement for the Commander that starts with the Initiative promotion, allowing your units to move after "unpacking" from a commander. (In Civ 7, Commanders basically scoop up all of your adjacent units onto its tile to make armies easier to move, but you can't fight without unpacking them.) Unique improvement: Pairidaeza. Produces Culture and Gold, but cannot be built adjacent to one another. Our advice: Being able to sustain a conquest with self-healing Immortals lends itself to being very aggressive very early. You always want to be going on the attack, even when defending. I haven't played around with it yet, but I also think that having all your commanders start with Initiative is going to be huge. The Persians might be the best early warmonger civ. Age: Antiquity Historical context: Come on, even FPS players know this one. They built some roads and aqueducts. They did some conquests with their legions. They did a lot of arguing in elaborate spaces, and eventually had their government overthrown by a dictator. We can probably learn from at least a couple of those things, even today. Attributes: Cultural, Militaristic. Unique ability: Twelve Tables. Bonus Culture on all districts in the Capital and in Towns. The notable thing here is that it does not apply to Cities that are not the Capital, which encourages building a single, super tall capital and keeping all your other settlements as Towns. Unique military unit: Legion. A melee infantry unit that gains increased strength for every Roman-specific tradition you have adopted into your Government. Unique civilian unit: Legatus. A Commander that is able to found new settlements after gaining enough promotions. Unique quarter: Forum. Produces Cultures, as well as bonus Gold for every Roman-specific tradition you have adopted into your Government. Unique building: Temple of Jupiter. Produces Happiness, as well as bonus Culture for adjacent Happiness-producing buildings. Unique building: Basilica. Produces Gold, as well as Influence for adjacent Culture buildings. Our advice: Rome can certainly conquer, but they seem to be, perhaps, even better as a culture/settler rush civ this time around. The playstyle of all roads leading back to Rome with Towns serving as your outposts means you'll need to be extra careful building and defending your capital for maximum imperium. Age: Exploration Historical context: The third Islamic Caliphate, established in 750 CE, they oversaw the flourishing of culture and science known as the Islamic Golden Age and ultimately repelled the Crusades. At their height, their territory stretched from Tunisia to modern Pakistan. Attributes: Cultural, Scientific Unique ability: Medina. When a Specialist is created, you gain Gold for each population living in a rural district in that city. Unique military unit: Mamluk. A cavalry unit that gets increased combat strength for every population in urban districts when occupying a settlement. Unique civilian unit: Ālim. A unique Great Person created in a city with an Ulema, which can appear as one of several important figures from the Islamic Golden Age such as Ibn Sina and Ibn Fadlan. Unique quarter: Ulema. All specialists in the city where it's built produce bonus Science. Unique building: Madrasa. Produces Science, with a bonus to Science for each adjacent quarter and Science building. Unique building: Mosque. Produces Happiness, with a bonus to Happiness for adjacent Culture buildings and bonus Culture for adjacent Happiness buildings. If you don't already have the ability to do so, this will unlock the ability to found a Religion. Our advice: The Abbasids may be the real Science powerhouse in Civ 7, with pretty decent bonuses to Gold and Culture as well. Mamluks are specialized for urban fighting, so you'll not only want to urbanize your own settlements, but focus on attacking highly urbanized ones. Age: Exploration Historical context: A Tamil empire founded in Southern India in 848 CE, they came to command a large trade empire with bases as far away as modern Indonesia, and were influential in the spread of Hinduism into Southeast Asia. Attributes: Diplomatic, Economic Unique ability: Samayam. You get an extra trade route from every trade agreement. Unique military unit: Kalam. A naval unit that can attack twice per turn. Unique civilian unit: Ottru. A naval commander replacement that reduces the strength of all military units within its command radius. Unique quarter: Five Hundred Lords. Increases the range of your trade routes. Unique building: Manigramam. Produces Happiness, with a bonus to Happiness for each adjacent trade building and bonus gold for each adjacent quarter. Unique building: Anjuvannam. Produces Gold, with a bonus to Gold for adjacent coasts and navigable rivers, and a bonus to Production for naval units. Can only be built on the coast. Our advice: Unsurprisingly, the Chola are highly specialized to be a maritime trade empire. In addition to supporting a formidable navy, the Ottru will also aid with coastal land battles. Beyond that, they aren't particularly biased toward any specific victory objectives. Age: Exploration Historical context: While the Hawaiian islands may have been settled by Polynesians as early as the 100s CE, they were united into a single kingdom in 1795 by king Kamehameha. So far, very little has been announced about this civ beyond the name. Age: Exploration Historical context: A powerful Hindu kingdom that existed in modern-day Indonesia from the late 1200s through the early 1500s. Its rise to power saw it allying with and then betraying Kublai Khan's forces when they invaded Java in 1293. Attributes: Economic, Cultural Unique ability: Negara. All Cities except the Capital have an increased Specialist Limit. After the Exploration Age, the Specialist Limit increase goes away, and the Specialists become inactive until you increase the Specialist Limit. Unique Quarter: Pura. Receive a Relic when completed. Unique Building: Candi Bentar. Receive a Culture Adjacency for Coast and Navigable River tiles. Unique Building: Meru. Ageless. Receive a Happiness Adjacency for Mountains and Wonders. Increased Happiness on Natural Wonder tiles. Unique civilian unit: Pedanda. Unique Missionary Unit. Receive Culture when you convert a Settlement to your Religion. Requires a Temple. Unique military unit: Cetbang. Unique Naval Unit. Has increased Combat Strength against Naval Units. Can pillage tiles at range with a reduced Movement cost. Associated Wonder: Borobudur. Adds Happiness. Increase Happiness on Quarters. Must be built adjacent to a Coast tile. Age: Exploration Historical context: Established in 1368, the Ming dynasty restored Chinese rule to China after a period of Mongol domination under the Yuan, founded by Genghis Khan and his successors. They were responsible for expanding the Great Wall of China into what we know it as today. Attributes: Economic, Scientific Unique ability: Great Canon of Yongle. You gain increased Science in the capital, but decreased Science per turn for every social policy you have added to your government. Unique military unit: Xunleichong. A melee infantry unit that also has a ranged attack, they gain bonus strength in flat terrain with no vegetation. Unique civilian unit: Mandarin. A replacement for the Merchant that gives you a large amount of Gold every time you build a road. Unique improvement: Ming Great Wall. Like the Han equivalent, it can only be built in a single, continuous line. Produces Gold for every adjacent fortification (including other Great Wall segments). Our advice: The Ming still excel in Science, but things get a bit trickier due to the social policy restriction. It's sort of an interesting way to model their later decline. Luckily, their focus on Gold should make up for this, or allow you to pivot to a different strategy entirely. Age: Exploration Historical context: Under Genghis Khan and his heirs in the 1200s, the Mongol Empire created a vast confederation of steppe people across Eurasia that controlled the largest land empire, by area, in history. They ruled all the way from Southern China to parts of modern Turkey and Romania. Attributes: Expansionist, Militaristic Unique ability: Bokh. When capturing a settlement, you get a copy of the strongest cavalry unit you can currently build. However, you have -50% production toward Settlers. You also gain victory points for the conquest victory objective differently from other civs. Unique military unit: Keshig. A ranged cavalry unit with increased movement that heals after defeating enemies. Unique civilian unit: Noyan. A Commander replacement with increased movement, it grants improved Flanking ability to cavalry units. Unique improvement: Ortöö. Produces Gold, and resets the movement allowance for any unit that lands on it. Can't be placed on rough terrain, vegetation, or rivers. Our advice: Hoo boy. This is gonna be fun. As you'd expect, the Mongolians are honed for fast conquests and controlling large land areas. Sustaining assaults with Keshigs will be trivial if you know what you're doing, but remember that they're probably not sufficient on their own to win sieges. Creating networks of ortöös will allow you to move startlingly fast across the open plains, but rocky, coastal areas, forests, and rivers will present strategic obstacles. Age: Exploration Historical context: In 1066, William the Bastard and a bunch of his bandit friends crossed the channel to seize the Kingdom of England on a dubious claim and make our eventual language of global communication way more complicated than it needed to be. Attributes: Diplomatic, Militaristic Unique ability: Normannitas. Land units get +1 movement when embarked, and +5 strength when adjacent to a coast. Unique military unit: Chevaler. A cavalry unit with increased strength against any unit that has less movement speed. Unique civilian unit: Sokeman. A Settler replacement that automatically builds a wall when a new town is created. Unique quarter: Donjon. Creates a Chevaler for free when built. Unique building: Motte. Produces Happiness if built on rough terrain, and functions as a fortification. Unique building: Bailey. Produces Culture for adjacent walls, and functions as a fortification. Our advice: Castles. That's it, that's the post. The Normans excel at protecting their outposts and building up defensive infrastructure, while also enjoying some residual benefits to amphibious warfare from their viking—with a lower-case v because it's a job and not an ethnicity but I realize I may have lost that battle for good—roots. They don't really excel at anything besides warfare though, just like William and his pack of pillagers. Age: Exploration Historical context: A North American people originally from what is now Ohio, and the namesake of the town where this author went to high school, they formed the core of a great confederacy that represented one of the most concerted Native efforts to curb US Westward expansion, under their chief Tecumseh. Attributes: Diplomatic, Economic. Unique ability: Nepekifaki. Settlements next to navigable rivers produce more Food on river tiles, but settlements that are not next to a navigable river produce less. Unique military unit: Kispoko Nena'to. A melee infantry unit with increased strength for every Empire Resource you possess. (The currently known Empire Resources include Gold, Iron, Ivory, Marble, and Wine.) Unique civilian unit: Hoceepkileni. A Missionary replacement that has increased movement, and that can cross rivers without ending its movement. Unique improvement: Mawaskawe Skote. Produces food, as well as bonus Gold for every adjacent resource. Can only be placed on tiles with vegetation, and not adjacent to another Mawaskawe Skote. Our advice: This is another one of those river valley boom civs, with the added twist that you can have a very deadly army if you manage to accumulate a lot of resources through expansion and trade. They aren't particularly biased toward any specific victory type. Age: Exploration Historical context: Founded in the 1430s, the Songhai Empire conquered much of inland West Africa, with its center in what is today the country of Mali. They were influential in the spread of Islam to sub-Saharan Africa. Attributes: Economic, Militaristic Unique ability: Tarikh al-Sudan. +15 trade route range for cities on navigable rivers. Trade ships can't be plundered while sailing on navigable rivers. Unique military unit: Gold Bangles Infantry. (Stats not yet shown.) Unique civilian unit: Tajiro. (Stats not yet shown.) Unique infrastructure: Caravansarai. (Stats not yet shown.) Our advice: We don't have the full picture of Songhai yet, but they seem tooled to be a strong inland trade civ, with the ability to secure routes overland and via rivers. Judging by their attributes and their historical reputation, they will also likely turn out to be a strong military civ. Age: Exploration Historical context: This civ represents the Spanish Empire as it existed from 1492 onwards. At the forefront of the European Age of Discovery, it came to control territory from modern-day Canada all the way down to Chile and Argentina, supported by influential religious missions and a powerful armada. Attributes: Expansionist, Militaristic Unique ability: Sigio de Oro. You get a 15% discount on converting a Town into a City, increasing to 30% if that town is considered part of the "Distant Lands." Unique military unit: Tercio. An infantry unit that has increased strength, and grants any adjacent units an additional +3 strength against cavalry (not stackable). Unique civilian unit: Conquistador. Another unique type of Great Person, which can appear as a number of significant figures from the Age of Exploration such as Christopher Columbus or Hernán Cortés. They each have a unique ability that can only be activated in "Distant Lands" (far from your starting Homelands), and start with the ability to cross ocean tiles. Unique quarter: Plaza. Produces bonus gold in the settlement where it's built for every settlement you own in Distant Lands. Unique building: Casa Consistorial. +5 Culture, and an additional +1 for every adjacent quarter and wonder. Can only be built in your Homelands next to a coast. Unique building: Casa de Contratación. +5 Gold, and an additional +1 for adjacent navigable rivers, resources, and wonders. Can only be built in your Homelands. Our advice: If you guessed the Spanish would be focused on exploration and overseas colonization, you would have guessed right. They will benefit greatly from settling tons of towns and cities in places distant to their capital, and should have a fairly easy time doing so. Culture seems to be their forte, but with all that imperial Gold coming in, you can probably go for any strategy you want. We haven't seen much about the Modern Age civs yet other than their names, but here's a little bit of historical context for each. Buganda : The Baganda people of modern Uganda (I know, this is a lot of similar-sounding proper nouns—the people are Baganda, the kingdom is Buganda, and the modern state is Uganda) unified under a single king in the 1200s, and it retains the status of a traditional kingdom under the Ugandan state to this day. They were one of the most powerful states in East Africa from the 1700s up until they were eventually colonized by the British in 1884. France: This civ is based on the First French Empire, ruled by Napoleon Bonaparte. It only lasted for about three years, but in that time, managed to conquer the lion's share of continental Europe before succumbing to a coalition of a bunch of other nations who didn't like that very much. Japan: This civ represents the Japanese Empire, which lasted from the Meiji Restoration of 1868 up until their defeat in World War II in 1945. It was a time of great nationalism, expansionism, and militarism. So, like the French, I think we can expect them to have a pretty aggressive playstyle. Mexico: Mexico gained its independence from Spain in 1821, at the time controlling most of Central America and much of what is now the Western and Southwestern United States. This civ is simply described as representing the "modern nation," rather than any specific historical government like the French and Japanese civs. Mughal Empire : A little bit of a stretch for the label of "Modern," the Mughal Empire existed from 1526 until it was finally absorbed into the British Raj in 1867. At its height, it controlled nearly all of modern India, Pakistan, Bangladesh, and even parts of Afghanistan. They had a very effective military for the time, so this will probably be yet another aggressive modern civ. Since any of these civs can be played with any leader, be sure to also check out our Civilization 7 Leaders guide to start planning how you'll mix and match your way to global pre-eminence.

NEW YORK, Dec 10 (Reuters) - Alphabet (GOOGL.O) , opens new tab , the Google parent that has pioneered self-driving cars and quantum computing , is making its biggest bet much closer to home: online search. Applying artificial intelligence to the search business that made Google a household name remains the largest gambit for the company, Ruth Porat, Alphabet's president and chief investment officer, said at the Reuters NEXT conference in New York on Tuesday. "We're meeting people where they want to be next," said Porat, in an interview with Reuters Editor-in-Chief Alessandra Galloni. Alphabet, which makes much of its over $300 billion in annual revenue from search-related advertising, has injected AI-generated overviews to queries with no obvious answer, in one example of its efforts. The move followed competition from ChatGPT-maker OpenAI and has required Google to navigate tricky terrain, in which AI sometimes makes up information in what are called "hallucinations." Sign up here. Reporting by Jeffrey Dastin in New York; Editing by Leslie Adler and Rosalba O'Brien Our Standards: The Thomson Reuters Trust Principles. , opens new tab Thomson Reuters Jeffrey Dastin is a correspondent for Reuters based in San Francisco, where he reports on the technology industry and artificial intelligence. He joined Reuters in 2014, originally writing about airlines and travel from the New York bureau. Dastin graduated from Yale University with a degree in history.He was part of a team that examined lobbying by Amazon.com around the world, for which he won a SOPA Award in 2022.

With 1.2 bn subscribers India’s telecom sector explores AI and 6GSHOPPERS are rushing to their nearest store after a major supermarket slashed the price of festive fizz to less than a fiver. Just in time for Christmas, Aldi is selling one of its Prosecco brands for just £4.75 but you'll have to be quick as the deal is only for a limited time. 2 Aldi has slashed the price of one of its festive drinks Credit: Getty 2 The Costellore Prosecco Spumante, which usually retails for £5.45, has been reduced to £4.75 Credit: Aldi Shoppers were treated to the exciting news via Aldi’s official Facebook page. The supermarket giant shared: "Another cracking Christmas offer?..Don’t mind if we do! Grab a bottle of fizz for even less in store now." The promotion, which is valid until December 31, 2024, offers shoppers a chance to stock up on the Costellore Costellore Prosecco Spumante at an unbeatable price. The drink, which usually costs £5.45, has now been reduced to just £4.75. Read more on Aldi WINE NOT Aldi launches range of cheap rose wines for Xmas including Whispering Angel dupe SWEET DEAL Supermarket giants selling retro Quality Street tins bigger & cheaper than tubs However, Aldi reminds customers that the Minimum Unit Price (MUP) may vary by location, so it’s worth checking with your local store. Prosecco has become a festive essential over the holiday season, often seen as the perfect drink to toast special moments with family and friends. Whether it's a Christmas gathering, New Year’s Eve celebration, or just a seasonal treat, a glass of bubbly has become synonymous with Christmas cheer. Aldi has built a reputation for offering quality products at affordable prices, and this latest deal is no exception. Most read in Money HOUSE THAT? Scotland's most affordable places to buy a home - where cost is 4 times salary PIZZA THE ACTION US chain famed for legendary kids parties to launch first Scots branch ROYAL REIGN Exactly how much of Scotland is owned by Royals shown in new interactive map BYE BYE Cineworld to close SIX more locations - see the full list Customers flock to the store year after year for its seasonal offerings, from gourmet food items to affordable wine and spirits. The supermarket's ability to keep prices low while maintaining quality has earned it a loyal following, especially during the festive season when shoppers are looking to stretch their budgets further without compromising on taste. Aldi launches 'high-end baubles' based on wacky items including air fryers, chainsaws and pressure washer Under Aldi’s Facebook post, shoppers have shared their excitement about the prosecco offer, with many praising the great value. One commented, “I love this – it’s the best great value." Another customer suggested stocking up on the Zerozecco, a popular non-alcoholic sparkling wine, writing: "Make sure you have plenty of white and pink Zerozecco in! It’s lovely." Meanwhile, one shopper shared a funny picture of their pup playing with their shopping bag and joked: "Coming to buy some when I get my bag back!" Aldi replied to them, saying: "Don't rush them, they waited their turn!" A fourth one even tagged a friend, saying: "Will get another 2 next week," showing just how popular this festive fizz offer is with Aldi’s customers. With the Christmas season in full swing, Aldi’s latest offer is sure to be a hit, making it even easier for customers to enjoy a bubbly toast without breaking the bank. Aldi wine dupes WHY fork out for an expensive bottle of wine when you can virtually get the same taste, but for less? Whispering Angel, £17 Aldi dupe: Chassaux Et Fils Atlantique Rosé, £4.99. Or Aldi's Sainte Victoire Provence Rosé, £12.49. Cali Red by Snoop Dogg, £12/£13 Aldi dupe: The Reprobates Californian Red, £9.99. Dark Horse Merlot, £10 Aldi dupe: Beachfront Malbec, £6.99 Laurent Perrier Rose champagne, £80 Aldi dupe: Crémant Du Jura, £8.99 Aperol Spritz, £17 Aldi dupe: Aperini Aperitif, £6.99

WASHINGTON — President Joe Biden has been notably quiet since the Democrats’ gut-wrenching defeat at the polls. After warning voters for years that a Donald Trump win would be calamitous for American democracy, Biden has gone largely silent on his concerns about what lays ahead for America and he has yet to substantively reflect on why Democrats were decisively defeated up and down the ballot. His only public discussion of the outcome of the election came in a roughly six-minute speech in the Rose Garden two days after the election, when he urged people to “see each other not as adversaries but as fellow Americans” and to “bring down the temperature.” Since then, there’s been hardly a public peep — including over the course of Biden’s six-day visit to South America that concluded on Tuesday evening. His only public comments during the trip came during brief remarks before meetings with government officials and a climate-related speech during a visit to the Amazon. At a delicate moment in the U.S. — and for the world — Biden’s silence may be leaving a vacuum. But his public reticence has also underscored a new reality: America and the rest of the world is already moving on. “His race is over. His day is done,” said David Axelrod, who served as a senior adviser in the Obama-Biden White House. “It’s up to a new generation of leaders to chart the path forward, as I’m sure they will.” Edward Frantz, a historian at the University of Indianapolis, said Biden’s relative silence in the aftermath of the Republican win is in some ways understandable. Still, he argued, there’s good reason for Biden to be more active in trying to shape the narrative during his final months in office. “The last time a president left office so irrelevant or rejected by the populace was Jimmy Carter,” said Frantz, referring to the last one-term Democrat in the White House. “History has allowed for the great rehabilitation of Carter, in part, because of all he did in his post-presidency. At 82, I’m not sure Biden has the luxury of time. The longer he waits, the longer he can’t find something to say, he risks ceding shaping his legacy at least in how he’s seen in the near term.” Biden’s allies say the president — like Democrats writ large — is privately processing the election defeat, stressing that it’s barely been two weeks since Trump’s win. Biden hasn’t been vocally introspective about his role in the loss, and still has a lot to unpack, they said. Biden, in his speech after the election, said: “Campaigns are contests of competing visions. The country chooses one or the other. We accept the choice the country made. I’ve said many times you can’t love your country only when you win.” Biden’s aides say the president’s insistence on following electoral traditions — ensuring an orderly transition and inviting Trump to the White House — is especially important because Trump flouted them four years ago, when he actively tried to overturn the results of the election he lost and helped incite a mob that rioted at the U.S. Capitol. But that doesn’t mean Biden isn’t privately stewing over the results even as he doesn’t say much in public. White House spokesman Andrew Bates said Biden believes that it is “critical to respect the will of the voters by providing an orderly transition and peaceful transfer of power. President Biden was honest with the American people about the stakes for democracy, and his views are unchanged — which is all the more reason to uphold his principles and lead by example.” During his six-day visit to Peru and Brazil for meetings with global leaders, Biden declined to hold a news conference — typically a set piece for American presidents during such travel. Biden already was far less likely to hold news conferences than his contemporaries, but his staff often points to off-the-cuff moments when he answers questions from reporters who travel everywhere with him. In this case, he’s yet to engage even in an impromptu Q&A on the election or other matters. And notably this week, Biden left it to allies Emmanuel Macron of France and Justin Trudeau of Canada to offer public explanations of his critical decision to loosen restrictions on Ukraine’s use of longer-range American weapons in its war with Russia. Biden, for whom Ukraine has been a major focal point of his presidency, had long been concerned about escalation should the U.S. relax restrictions, and was cognizant of how Moscow might respond had he seemed to be thumping his chest at President Vladimir Putin. But Ukraine has also been a touchy subject because of Trump, who has claimed he’d end the war immediately and has long espoused admiration for Putin. The GOP victory — Trump won both the popular vote and Electoral College count, and Republicans won control of Congress — comes as the president and Vice President Kamala Harris have both sounded dire alarms over what a Trump presidency might mean. Harris called Trump a fascist. Biden told Americans the very foundation of the nation was at stake, and he said world leaders, too, were concerned. “Every international meeting I attend,” Biden said after a trip in September to Germany, “they pull me aside — one leader after the other, quietly — and say, ‘Joe, he can’t win. My democracy is at stake.’” His voice rising, Biden then asked if “America walks away, who leads the world? Who? Name me a country.” Perhaps the most important moment of his time in South America was a meeting with Chinese President Xi Jinping on the sidelines of the Asia-Pacific Economic Cooperation summit in Peru. His public comments at the start of that meeting were notably more backward looking than Xi’s, the leader of America’s most powerful geopolitical competitor. “I’m very proud of the progress we’ve both made together,” said Biden, fondly recalling a visit near the Tibetan plateau with Xi years ago. He added, “We haven’t always agreed, but our conversations have always been candid and always been frank.” Xi, by contrast, looked past Biden in his remarks and sought to send a clear message to Trump. “China is ready to work with the new U.S. administration to maintain communication, expand cooperation, and manage differences so as to strive for a steady transition of the China-U.S. relationship for the benefit of the two peoples,” Xi said, while urging American leadership to make a “wise choice” as it manages the relationship. The president also seemed in no mood to engage with reporters throughout his time in South America. Since Election Day, he’s only briefly acknowledged media questions twice. In one of those exchanges, he responded to a question from an Israeli reporter about whether he believed he could get a cease-fire deal in Gaza done before he leaves office with a sarcastic reply: “Do you think you can keep from getting hit in the head by a camera behind you?” The terse answers and silence haven’t stopped reporters from trying to engage him. Over the course of his six-day trip, he ignored questions about his decision on providing antipersonnel mines to Ukraine, reflections on the election, and even why he’s not answering questions from the press. As he got ready to board Air Force One in Rio de Janeiro on Tuesday to make his way home, one reporter even tried endearing herself to the president by pointing to Biden’s 82nd birthday on Wednesday. “Mr. President, happy early birthday! For your birthday, will you talk to us, sir?” the reporter said. “As a gift to the press will you please talk to us? Mr. President! President Biden, please! We haven’t heard from you all trip!” Biden got on the plane without answering.

Morgan Rogers’ fourth goal of the season, an Ollie Watkins penalty and Matty Cash’s finish put Villa 3-0 up after 34 minutes. Mikkel Damsgaard pulled one back for Brentford in the second half but the damage had been done as Villa ended their eight-match winless run in all competitions. Emery was relieved to end the unwanted streak but quickly turned his attention to the next fixture against Southampton on Saturday. “We broke a spell of bad results we were having,” the Villa boss said. “We started the first five or 10 minutes not in control of the game but then progressively we controlled. “Today we achieved those three points and it has given us confidence again but even like that it’s not enough. We have to keep going and think about the next match against Southampton on Saturday. “The message was try to focus on each match, try to forget the table. How we can recover confidence and feel comfortable at home. Today was a fantastic match.” Tyrone Mings returned to the starting line-up in the Premier League for the first time since August 2023. Emery admitted it has been a long road back for the 31-year-old and is pleased to have him back. He added: “Mings played in the Champions league but it’s the first time in the league for a year and three months. “I think he played fantastic – he might be tired tomorrow but will be ready for Saturday again. “It was very, very long, the injury he had. His comeback is fantastic for him and everybody, for the doctor and physio and now he’s training everyday.” Brentford fell to a sixth away defeat from seven games and have picked up only a solitary point on the road this season. They have the best home record in the league, with 19 points from seven matches, but they have the joint worst away record. Bees boss Thomas Frank is confident form will improve on the road. He said: “On numbers we can’t argue we are better at home than away, but on numbers it’s a coincidence. I think two of the seven away games have been bad. “The other games we performed well in big spells. I’m confident at the end of the season we will have some wins away from home.” Frank felt Villa should not have been given a penalty when Ethan Pinnock brought Watkins down. He added: “I want to argue the penalty. I don’t think it is (one). I think Ollie kicked back and hit Ethan, yes there is an arm on the shoulder but threshold and all that – but that’s not the reason we lost.”Australia only have to point to recent history to know not to be disheartened by their opening night 2-1 loss to Argentina in the United Cup. Alex de Minaur notched the only victory against Argentina, the world No 9 putting on a devastating display to beat Tomas Etcheverry 6-1, 6-4 at Sydney’s Ken Rosewall Arena in 75 minutes. His win squared the tie after Nadia Podoroska beat Olivia Gadecki 6-2, 6-4 in Saturday’s women’s singles earlier. Olympic doubles gold medallist Matthew Ebden and Ellen Perez had to finish off the job in the mixed doubles against Etcheverry and Maria Carle - who came in for Podoroska - but instead lost 6-2, 6-4. Australian captain Lleyton Hewitt is taking little out of their defeat, having also endured a first-round loss last year before scraping their way to the quarter-finals. His team returns to action on New Year’s Day when they face a Great Britain outfit including Billy Harris and de Minaur’s fiancee Katie Boulter. “We’ll give ourselves every chance,” Hewitt said. Cheered on by a boisterous home crowd in the second, the 22-year-old looked ready to mount a comeback after going ahead 4-3 but was ultimately undone by her errors in the 88-minute contest. “All we can do is prepare as well as possible. We’ve got three days off now as well so it’s really just trying to prepare,” said Hewitt. “No matter what happens though, it’s great preparation for these guys going into the Australian Open.” In his singles match, Sydney local de Minaur claimed the first set against Etcheverry within 28 minutes and sent the near-capacity crowd rocking with every point earned. Etcheverry took four hard-earned games in the second set after finding his rhythm, but de Minaur prevailed with great precision. Sign up to Australia Sport Get a daily roundup of the latest sports news, features and comment from our Australian sports desk after newsletter promotion “Alex, I thought, played fantastic tennis tonight,” Hewitt said. “He was very confident out there, right from the word go, played his Plan A out there, and executed incredibly well. He played a faultless match, really.” In the women’s singles, emerging star Gadecki battled nerves and was broken in her opening game, before losing the first set. Cheered on by a boisterous home crowd in the second, the 22-year-old looked ready to mount a comeback after launching ahead 4-3 but was ultimately undone by her errors in the 88-minute contest. “I thought Olivia got better as the match went on,” Hewitt said. “If we could have snuck out the second set and taken it to a deciding, I think she would have got better throughout the third set.” The scoreline was the same as when Gadecki last met Podoroska at this year’s Indian Wells Open. Gadecki is the nation’s only woman to gain direct entry to the Australian Open, having reached the world’s top 100 with a career-best run to the Guadalajara Open final in September.

Trump's 'strategy' is to create economic uncertainty in other countries: FreelandWhen the concept of the NFL’s most dangerous offense is broached, the image that first comes to mind likely depends on the age of the beholder. It could be Dan Marino’s Miami Dolphins or perhaps Kurt Warner’s St. Louis Rams. Maybe it’s Peyton Manning’s Indianapolis Colts or Tom Brady’s New England Patriots. For the youngest observers, it’s likely Patrick Mahomes’ Kansas City Chiefs. Each of those units — no matter the era in which they played — had one thing in common: an explosive passing game that put video game numbers on the stat sheet week in and week out. The Detroit Lions — this year’s highest scoring NFL offense — certainly have that capability. But this is a team that very much reflects the personality of its head coach — former NFL tight end Dan Campbell. In addition to the aerial exploits of quarterback Jared Goff and his fleet of receivers, the Lions (9-1) boast the league’s third-ranked rushing offense. Two players — Jahmyr Gibbs (796 yards, eight touchdowns) and David Montgomery (595 yards, 10 touchdowns) — already have surpassed the 500-yard rushing mark, and Detroit is not afraid to get down in the trenches and bully the opposition when the situation calls for it. “We had a joint practice what, two years ago with them, and I think what stood out is that they are a physical, tough team,” Colts defensive coordinator Gus Bradley said. “They come in with a mentality. So it starts with that. It comes from their head coach. He's done a great job with that culture. Then you look at their skillset, right? They've got two really good running backs. Their offensive line is — I mean compared to a lot of the great offensive lines that have played. “So up front, they can run the ball. They can protect. The quarterback is playing — I mean, if he has three incompletions in a game, that's a shocker to him. So they're just very effective. They're very efficient. They've got playmakers on the perimeter. ... If they don't score every series, they're upset. So very explosive that way, and it's a great challenge for us.” Indianapolis has won its last two meetings against Mahomes and the Chiefs in large part by being the more physical team on the field. The Colts ran the ball efficiently in both a 2019 victory at Arrowhead Stadium and a 2023 upset at Lucas Oil Stadium. That helped keep the Kansas City offense on the sideline, and the Indianapolis defense made some big plays at opportune times to further limit the damage. That won’t be a simple formula to replicate Sunday against the Lions. Detroit has the fifth-ranked run defense in terms of total yards and is 11th with an average of 4.3 yards allowed per carry. So keeping the ball out of the Lions’ hands will take significant effort. And when Detroit has possession, it’s absolutely lethal. The Lions average 33.6 points per game and have topped the 40-point barrier four times – including two 52-point showings in the past four weeks, against the Colts’ AFC South rivals Tennessee and Jacksonville. Detroit put up a massive 645 yards of total offense last week against the Jaguars, and its 46-point margin of victory marked the third time this year it has won by more than 35 points. This is domination often witnessed in the college game but rarely at the pro level. “Obviously, they play hard for all four quarters,” Indianapolis defensive tackle DeForest Buckner said. “They play really well together, especially offensively. On the offensive line, they do a really good job working with each other, communicating. They’ve got a lot of great skill players. They’ve probably got one of the best running back duos in the league. Obviously, Jared Goff is playing at a very high level. “So, defensively, we’ve got to be on a lot of our keys and our technique. We’ve just got to continue to communicate better and just make sure that everybody, especially in the run game, are in their gaps and their fits.” • Injury report — Left tackle Bernhard Raimann (knee) did not practice again Thursday, increasing the chances Indianapolis will again start three rookies on the offensive line. Right tackle Braden Smith (foot) was upgraded to full participation. Defensive end Tyquan Lewis (elbow) and wide receiver Michael Pittman Jr. (back) were full participants for the second straight day. Wide receiver Josh Downs (calf) and cornerback Kenny Moore II (knee) were added to the report but were full participants Thursday. Cornerback Terrion Arnold (groin) was added a limited participant for the Lions and was the only player on Detroit’s 53-man roster who was not a full participant.

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