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2025-01-24
Was Netanyahu Treated for Prostate Cancer?jili fortune gems

By Lawrence Delevingne (Reuters) -A U.S. tech stock rally and expectations of lower interest rates boosted global shares while the euro and dollar were steady on Wednesday despite political turmoil in South Korea and France. Wall Street’s major stock indexes rallied to record closing highs, led higher by tech stocks and comments by Federal Reserve officials. Enterprise cloud company Salesforce and chipmaker Marvell Technology logged strong third-quarter results. UnitedHealth shares gained nearly 1% despite Brian Thompson, the CEO of its insurance unit, being fatally shot on Wednesday morning in New York City. The S&P 500 added 0.6% to 6,086 and the Nasdaq Composite jumped 1.3% to 19,735 — both record highs — while the Dow Jones Industrial Average rose 0.7%, to 45,014. MSCI’s gauge of stocks across the globe rose 0.47%. U.S. Treasury yields fell after Fed Chair Jerome Powell said the recent strength of the economy will allow the U.S. central bank to “be a little more cautious as we try to find neutral” with interest rate policy. The day started on a more negative note, when lawmakers in South Korea, Asia’s fourth-largest economy, called on President Yoon Suk Yeol to resign or face impeachment a day after he declared martial law, only to reverse the move hours later. The crisis left South Korea’s benchmark KOSPI index down 1.4%, taking its year-to-date losses to over 7% and making it the worst performing major stock market in Asia this year. MSCI’s broadest index of Asia-Pacific shares outside Japan, which counts Samsung Electronics as one of its top constituents, fell 0.15%. Most Asian markets aside from South Korea rose. The won currency, buoyed by suspected central bank intervention, steadied but remained close to the two-year low against the dollar that it hit late on Tuesday. South Korea’s finance ministry said it was prepared to deploy unlimited liquidity into financial markets. Reports said the financial regulator was ready to deploy 10 trillion won ($7.1 billion) in a stock market stabilisation fund. “Martial law itself has been lifted, but this incident creates more uncertainty in the political landscape and the economy,” said ING senior economist Min Joo Kang. In Europe, stocks gained about 0.4% and the euro traded near a two-year low ahead of the no-confidence vote in France. French lawmakers later in the day voted to oust the fragile coalition of Prime Minister Michel Barnier, deepening the political crisis in the euro zone’s second-largest economy. Barnier’s government is France’s first to be forced out by a no-confidence vote in more than 60 years. The country is struggling to tame a massive budget deficit. The single currency, last at $1.0511, was little changed on the day but down about 5% over the last three months. Investors have been bracing for tariffs from U.S. President-elect Donald Trump. U.S. POLICY PATH Away from political turmoil, investors are hoping for more clues on the policy path the Fed will likely take next year, with a November employment report due on Friday. U.S. job openings increased solidly in October while layoffs dropped by the most in 1-1/2 years, data showed on Tuesday. Another survey showed employers hesitant to hire more workers. U.S. economic activity also expanded slightly in most regions since early October, with employment growth “subdued” and inflation rising at a modest pace and businesses expressing optimism about the future, the Fed said on Wednesday in its “Beige Book” economic summary. The yield on benchmark U.S. 10-year notes fell 3.3 basis points to 4.188%, from 4.221% late on Tuesday. St. Louis Fed President Alberto Musalem said the pace of future rate cuts has grown less clear. The BlackRock Investment Institute (BII) said it sees persistent U.S. inflationary pressures from rising geopolitical fragmentation, big spending on AI and low-carbon transition. In debt markets, BII raised its weighting on short-term U.S. Treasuries to “neutral” from “underweight”, saying market pricing now roughly matches its expectations for interest rate cuts from the Fed next year. “We think it will cut further in 2025, and growth will cool a little, but with inflation still above target the Fed won’t have room to cut much past 4%, leaving rates well above pre-pandemic levels,” BII said in its 2025 outlook. Markets see about a 75% chance of a 25 basis point cut this month, with 80 bps of cuts expected by the end of next year. In currencies, the dollar index, which measures the U.S. currency against six rivals, was little changed at 106.3. Oil futures slipped as traders awaited an imminent OPEC+ decision on supply. A larger-than-expected draw in U.S. crude stockpiles last week lent some support to prices. U.S. crude fell 1.62% to $68.81 a barrel and Brent declined to $72.53 per barrel, down 1.48% on the day. [O/R] In cryptocurrencies, bitcoin gained 3% to $98,892 and Ethereum rose 7.4% to $3,881 as Trump said he would nominate Paul Atkins to run the U.S. Securities and Exchange Commission. Atkins is seen as a crypto industry-friendly pick. (Reporting by Lawrence Delevingne in Boston, Tom Wilson in London and Ankur Banerjee in Singapore; Editing by Alexander Smith, Christina Fincher, Jonathan Oatis and Alistair Bell) Disclaimer: This report is auto generated from the Reuters news service. 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NEW YORK -- NEW YORK (AP) — President-elect Donald Trump’s lawyers urged a judge again Friday to throw out his hush money conviction, balking at the prosecution’s suggestion of preserving the verdict by treating the case the way some courts do when a defendant dies. They called the idea “absurd.” The Manhattan district attorney's office is asking Judge Juan M. Merchan to “pretend as if one of the assassination attempts against President Trump had been successful,” Trump’s lawyers wrote in a blistering 23-page response. In court papers made public Tuesday, District Attorney Alvin Bragg’s office proposed an array of options for keeping the historic conviction on the books after Trump’s lawyers filed paperwork earlier this month asking for the case to be dismissed. They include freezing the case until Trump leaves office in 2029, agreeing that any future sentence won't include jail time, or closing the case by noting he was convicted but that he wasn't sentenced and his appeal wasn’t resolved because of presidential immunity. Trump lawyers Todd Blanche and Emil Bove reiterated Friday their position that the only acceptable option is overturning his conviction and dismissing his indictment, writing that anything less will interfere with the transition process and his ability to lead the country. The Manhattan district attorney’s office declined comment. It’s unclear how soon Merchan will decide. He could grant Trump’s request for dismissal, go with one of the prosecution’s suggestions, wait until a federal appeals court rules on Trump’s parallel effort to get the case moved out of state court, or choose some other option. In their response Friday, Blanche and Bove ripped each of the prosecution’s suggestions. Halting the case until Trump leaves office would force the incoming president to govern while facing the “ongoing threat” that he’ll be sentenced to imprisonment, fines or other punishment as soon as his term ends, Blanche and Bove wrote. Trump, a Republican, takes office Jan. 20. “To be clear, President Trump will never deviate from the public interest in response to these thuggish tactics,” the defense lawyers wrote. “However, the threat itself is unconstitutional.” The prosecution’s suggestion that Merchan could mitigate those concerns by promising not to sentence Trump to jail time on presidential immunity grounds is also a non-starter, Blanche and Bove wrote. The immunity statute requires dropping the case, not merely limiting sentencing options, they argued. Blanche and Bove, both of whom Trump has tabbed for high-ranking Justice Department positions, expressed outrage at the prosecution’s novel suggestion that Merchan borrow from Alabama and other states and treat the case as if Trump had died. Blanche and Bove accused prosecutors of ignoring New York precedent and attempting to “fabricate” a solution “based on an extremely troubling and irresponsible analogy between President Trump" who survived assassination attempts in Pennsylvania in July and Florida in September “and a hypothetical dead defendant.” Such an option normally comes into play when a defendant dies after being convicted but before appeals are exhausted. It is unclear whether it is viable under New York law, but prosecutors suggested that Merchan could innovate in what’s already a unique case. “This remedy would prevent defendant from being burdened during his presidency by an ongoing criminal proceeding,” prosecutors wrote in their filing this week. But at the same time, it wouldn’t “precipitously discard” the “meaningful fact that defendant was indicted and found guilty by a jury of his peers.” Prosecutors acknowledged that “presidential immunity requires accommodation” during Trump’s impending return to the White House but argued that his election to a second term should not upend the jury’s verdict, which came when he was out of office. Longstanding Justice Department policy says sitting presidents cannot face criminal prosecution . Other world leaders don’t enjoy the same protection. For example, Israeli Prime Minister Benjamin Netanyahu is on trial on corruption charges even as he leads that nation’s wars in Lebanon and Gaza . Trump has been fighting for months to reverse his May 30 conviction on 34 counts of falsifying business records . Prosecutors said he fudged the documents to conceal a $130,000 payment to porn actor Stormy Daniels to suppress her claim that they had sex a decade earlier, which Trump denies. In their filing Friday, Trump’s lawyers citing a social media post in which Sen. John Fetterman used profane language to criticize Trump’s hush money prosecution. The Pennsylvania Democrat suggested that Trump deserved a pardon, comparing his case to that of President Joe Biden’s pardoned son Hunter Biden, who had been convicted of tax and gun charges . “Weaponizing the judiciary for blatant, partisan gain diminishes the collective faith in our institutions and sows further division,” Fetterman wrote Wednesday on Truth Social. Trump’s hush money conviction was in state court, meaning a presidential pardon — issued by Biden or himself when he takes office — would not apply to the case. Presidential pardons only apply to federal crimes. Since the election, special counsel Jack Smith has ended his two federal cases , which pertained to Trump’s efforts to overturn his 2020 election loss and allegations that he hoarded classified documents at his Mar-a-Lago estate. A separate state election interference case in Fulton County, Georgia, is largely on hold. Trump denies wrongdoing in all. Trump had been scheduled for sentencing in the hush money case in late November. But following Trump’s Nov. 5 election victory, Merchan halted proceedings and indefinitely postponed the former and future president’s sentencing so the defense and prosecution could weigh in on the future of the case. Merchan also delayed a decision on Trump’s prior bid to dismiss the case on immunity grounds. A dismissal would erase Trump’s conviction, sparing him the cloud of a criminal record and possible prison sentence. Trump is the first former president to be convicted of a crime and the first convicted criminal to be elected to the office.

Special counsel moves to dismiss election interference and classified documents cases against TrumpAsian shares were mixed on Monday after stocks fell broadly on Friday as Wall Street closed out a holiday-shortened week on a down note. U.S. futures were lower while oil prices were little changed. In Asia, South Korea’s Kospi added 0.6% to 2,418.80. But shares of Jeju Air Co. lost 8.8% after one of the company’s jets skidded off a runway , slammed into a concrete fence and burst into flames Sunday in South Korea as its landing gear failed to deploy. 179 people died in the crash. Political turmoil continued as South Korean law enforcement officials requested a court warrant on Monday to detain impeached President Yoon Suk Yeol. They are investigating whether his martial law decree on Dec. 3 amounted to rebellion. Tokyo’s Nikkei 225 index lost 0.9% to 39,914.21 as the dollar gained against the Japanese yen, trading at 157.83 yen, up from 157.75 yen. The Tokyo market will wrap up trading for 2024 with a yearend ceremony as Japan begins its New Year holidays, the biggest festival of the year. The Hang Seng in Hong Kong shed 0.3% to 20,030.63 while the Shanghai Composite index was up 0.3% at 3,408.72. Australia’s S&P/ASX 200 dipped 0.9% to 8,191.50. On Friday, the S&P 500 fell 1.1% to 5,970.84. Roughly 90% of stocks in the benchmark index lost ground, but it managed to hold onto a modest gain of 0.7% for the week. The Dow Jones Industrial Average fell 0.8% to 42,992.21. The tech-heavy Nasdaq composite fell 1.5%, to 19,722.03. The losses were made worse by sharp declines for the Big Tech stocks known as the “Magnificent 7”, which can heavily influence the direction of the market because of their large size. A wide range of retailers also fell. Amazon fell 1.5% and Best Buy slipped 1.5%. The sector is being closely watched for clues on how it performed during the holiday shopping season. The S&P 500 gained nearly 3% over a 3-day stretch before breaking for the Christmas holiday. On Thursday, the index posted a small decline. Despite Friday's drop, the market is moving closer to another standout annual finish . The S&P 500 is on track for a gain of around 25% in 2024. That would mark a second consecutive yearly gain of more than 20%, the first time that has happened since 1997-1998. The gains have been driven partly by upbeat economic data showing that consumers continued spending and the labor market remained strong. Inflation, while still high, has also been steadily easing. A report on Friday showed that sales and inventory estimates for the wholesales trade industry fell 0.2% in November, following a slight gain in October. That weaker-than-expected report follows an update on the labor market Thursday that showed unemployment benefits held steady last week. The stream of upbeat economic data and easing inflation helped prompt a reversal in the Federal Reserve's interest rate policy this year. Expectations for interest rate cuts also helped drive market gains. The central bank recently delivered its third cut to interest rates in 2024. Even though inflation has come closer to the central bank's target of 2%, it remains stubbornly above that mark and worries about it heating up again have tempered the forecast for more interest rate cuts. Inflation concerns have added to uncertainties heading into 2025, which include the labor market’s path ahead and shifting economic policies under incoming President Donald Trump. Worries have risen that Trump’s preference for tariffs and other policies could lead to higher inflation , a bigger U.S. government debt and difficulties for global trade. In other dealings early Monday, U.S. benchmark crude oil picked up 1 cent to $70.61 per barrel. Brent crude, the international standard, lost 1 cent to $73.78 per barrel. The euro fell to $1.0427 from $1.0433.

Canadian Foreign Minister Says There’s ‘Unease’ in Washington Over Trump’s Tariff ApproachFined after crane crashes into building

NEW YORK -- NEW YORK (AP) — President-elect Donald Trump’s lawyers urged a judge again Friday to throw out his hush money conviction, balking at the prosecution’s suggestion of preserving the verdict by treating the case the way some courts do when a defendant dies. They called the idea “absurd.” The Manhattan district attorney's office is asking Judge Juan M. Merchan to “pretend as if one of the assassination attempts against President Trump had been successful,” Trump’s lawyers wrote in a blistering 23-page response. In court papers made public Tuesday, District Attorney Alvin Bragg’s office proposed an array of options for keeping the historic conviction on the books after Trump’s lawyers filed paperwork earlier this month asking for the case to be dismissed. They include freezing the case until Trump leaves office in 2029, agreeing that any future sentence won't include jail time, or closing the case by noting he was convicted but that he wasn't sentenced and his appeal wasn’t resolved because of presidential immunity. Trump lawyers Todd Blanche and Emil Bove reiterated Friday their position that the only acceptable option is overturning his conviction and dismissing his indictment, writing that anything less will interfere with the transition process and his ability to lead the country. The Manhattan district attorney’s office declined comment. It’s unclear how soon Merchan will decide. He could grant Trump’s request for dismissal, go with one of the prosecution’s suggestions, wait until a federal appeals court rules on Trump’s parallel effort to get the case moved out of state court, or choose some other option. In their response Friday, Blanche and Bove ripped each of the prosecution’s suggestions. Halting the case until Trump leaves office would force the incoming president to govern while facing the “ongoing threat” that he’ll be sentenced to imprisonment, fines or other punishment as soon as his term ends, Blanche and Bove wrote. Trump, a Republican, takes office Jan. 20. “To be clear, President Trump will never deviate from the public interest in response to these thuggish tactics,” the defense lawyers wrote. “However, the threat itself is unconstitutional.” The prosecution’s suggestion that Merchan could mitigate those concerns by promising not to sentence Trump to jail time on presidential immunity grounds is also a non-starter, Blanche and Bove wrote. The immunity statute requires dropping the case, not merely limiting sentencing options, they argued. Blanche and Bove, both of whom Trump has tabbed for high-ranking Justice Department positions, expressed outrage at the prosecution’s novel suggestion that Merchan borrow from Alabama and other states and treat the case as if Trump had died. Blanche and Bove accused prosecutors of ignoring New York precedent and attempting to “fabricate” a solution “based on an extremely troubling and irresponsible analogy between President Trump" who survived assassination attempts in Pennsylvania in July and Florida in September “and a hypothetical dead defendant.” Such an option normally comes into play when a defendant dies after being convicted but before appeals are exhausted. It is unclear whether it is viable under New York law, but prosecutors suggested that Merchan could innovate in what’s already a unique case. “This remedy would prevent defendant from being burdened during his presidency by an ongoing criminal proceeding,” prosecutors wrote in their filing this week. But at the same time, it wouldn’t “precipitously discard” the “meaningful fact that defendant was indicted and found guilty by a jury of his peers.” Prosecutors acknowledged that “presidential immunity requires accommodation” during Trump’s impending return to the White House but argued that his election to a second term should not upend the jury’s verdict, which came when he was out of office. Longstanding Justice Department policy says sitting presidents cannot face criminal prosecution . Other world leaders don’t enjoy the same protection. For example, Israeli Prime Minister Benjamin Netanyahu is on trial on corruption charges even as he leads that nation’s wars in Lebanon and Gaza . Trump has been fighting for months to reverse his May 30 conviction on 34 counts of falsifying business records . Prosecutors said he fudged the documents to conceal a $130,000 payment to porn actor Stormy Daniels to suppress her claim that they had sex a decade earlier, which Trump denies. In their filing Friday, Trump’s lawyers citing a social media post in which Sen. John Fetterman used profane language to criticize Trump’s hush money prosecution. The Pennsylvania Democrat suggested that Trump deserved a pardon, comparing his case to that of President Joe Biden’s pardoned son Hunter Biden, who had been convicted of tax and gun charges . “Weaponizing the judiciary for blatant, partisan gain diminishes the collective faith in our institutions and sows further division,” Fetterman wrote Wednesday on Truth Social. Trump’s hush money conviction was in state court, meaning a presidential pardon — issued by Biden or himself when he takes office — would not apply to the case. Presidential pardons only apply to federal crimes. Since the election, special counsel Jack Smith has ended his two federal cases , which pertained to Trump’s efforts to overturn his 2020 election loss and allegations that he hoarded classified documents at his Mar-a-Lago estate. A separate state election interference case in Fulton County, Georgia, is largely on hold. Trump denies wrongdoing in all. Trump had been scheduled for sentencing in the hush money case in late November. But following Trump’s Nov. 5 election victory, Merchan halted proceedings and indefinitely postponed the former and future president’s sentencing so the defense and prosecution could weigh in on the future of the case. Merchan also delayed a decision on Trump’s prior bid to dismiss the case on immunity grounds. A dismissal would erase Trump’s conviction, sparing him the cloud of a criminal record and possible prison sentence. Trump is the first former president to be convicted of a crime and the first convicted criminal to be elected to the office.AP Trending SummaryBrief at 4:56 p.m. EST

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FACT FOCUS: Inspector general’s Jan. 6 report misrepresented as proof of FBI setupIn Civilization 7 , unlike previous games in the series, any leader can lead any civilization. So your choice of civilization is completely independent, allowing for a huge set of possible bonuses. And while your chosen leader will follow you all the way to the end, you'll choose a new civilization for each of the three acts: Antiquity, Exploration, and Modern. Each civ comes with a unique ability, unique civics, at least two unique units, and one or more unique infrastructures (which is basically the new name for unique buildings). They also specialize in two of the six civ attributes (Cultural, Economic, Diplomatic, Expansionist, Militarist, and Scientific). Here are all of the civs we know about so far: Age: Antiquity Historical context: Founded in the 1st century CE and hitting its height around the 500s, the Aksumite Empire was based around what is now Northern Ethiopia, and was considered by some an equal to Rome and Persia. Attributes: Cultural, Economic Unique ability: Kingdom of Natural Wealth. All resources that produce Gold produce more of it. Unique military unit: Dhow. An early naval unit with increased strength on coasts and the ability to create a naval trade route. Unique civilian unit: Tankwa. A trade ship that cannot be pillaged and has increased trade route range. Unique improvement: Hawlit. Produces culture for each adjacent wonder, but can only be built on flat land. Our advice: The Asksumites are poised to dominate in coastal trade, with safe shipping lanes and an advantage in coastal naval combat. Saving up some gold for later ages while your culture flourishes seems like a wise plan. Age: Antiquity Historical context: One of the oldest complex agricultural civilizations, they're known today for some rather large triangles and many of the earliest depictions of furries and scalies. Fun fact: Cleopatra lived closer to the present day than to the last time you finished an entire campaign of Civ on Marathon speed. Attributes: Cultural, Economic Unique ability: Gifts of Osiris. Tiles on navigable rivers give more Production. Unique military unit: Medjay. Infantry with increased strength in friendly territory, and an even higher bonus for being stationed in an owned settlement. Unique civilian unit: Tjaty. Produced in any city with a Necropolis, granting one of several randomized historical figures with unique bonuses. It's like if a loot box was a guy with a cool hat. Basically you're replacing one of the standard Great Person lists (in this case the Vizier) with a unique, Egypt-specific list that is better. Unique quarter: Necropolis. Gain Gold every time a wonder is completed in this city. Unique building: Mastaba. Produces Culture, as well as bonus Gold for adjacent Desert tiles. Unique building: Mortuary Temple. Produces Gold, as well as bonus Happiness for adjacent navigable rivers. Our advice: Settling near navigable rivers is obviously a must. But beyond that, Egypt is deceptively flexible, and could fit a lot of different playstyles. Even if you want to play aggressively, it may be better to let your enemies come to you first, so you can take advantage of your home turf combat bonuses. The biggest gaming news, reviews and hardware deals Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Age: Antiquity Historical context: The starting point for the majority of national myths that seek to set everything West of the Levant as a special, cool place where all the special-est, coolest people came from, they are credited with the Olympics, Western philosophy, and some pretty damn impressive beards. Attributes: Cultural, Diplomatic Unique ability: Demokratia. Increased Influence (that'd be the new diplomatic currency in Civ 7) on Palaces. Unique military unit: Hoplite. Increased strength when adjacent to another Hoplite. Unique civilian unit: Logios. Similar to Egypt's Tjaty, this is like a unique Great Person that can spawn as one of several randomized historical figures with different bonuses. Aristotle, Plato, Sappho—the gang's all here. They replace the vanilla Scholar and can only be built in cities with an Acropolis. Unique quarter: Acropolis. For every city-state you are suzerain of, your Parthenon building produces extra Gold. Unique building: Parthenon. Produces Culture, as well as bonus Influence if placed on rough terrain. Unique building: Odeon. Produces Happiness, as well as bonus Culture for each adjacent quarter. Our advice: The Greeks are definitely set up to master the Culture game, but you could also get some early conquest done with Hoplites if you make the most of their formidable formation fighting. Building a league of city-states should also be a major priority. Age: Antiquity Historical context: The Han dynasty of China reigned from the 200s BCE to the 200s CE, laying many of the foundations for later Chinese civilization and even giving their name to the Han ethnicity that most Chinese people identify with today. Attributes: Diplomatic, Scientific Unique ability: Nine Provinces. The Capital and new Towns gain two population the first time they get a growth event, instead of just one. Unique military unit: Chu-Ko-Nu. You've seen these guys, I'm sure. It's like a repeater crossbow. They have a zone of control (which most ranged units do not) to prevent other units from simply marching right past them, and higher defense than other early archers. While they can engage from up to one tile away, they also get increased strength at point-blank range. Unique civilian unit: Shì Dàfū. It's another one of those loot box guys, replacing the Scholar just like Greece's Logios, and representing a variety of important figures in early Chinese history from Laozi to Meng Ke (known as Mencius to Western scholars). Unique improvement: Great Wall. We're back to building this thing in individual segments. Each one gives Culture, as well as bonus Happiness for each adjacent Great Wall segment. Also increased combat strength for defenders on the same tile. Wall segments have to be built in a continuous line. They can eventually loop around, but they can't branch off. Our advice: A very defensible capital and early bonuses to population growth give you a lot of options, and as usual for a Chinese civ in Civ, they will be a natural pick for a Science-focused playstyle, albeit one that now depends a bit more on RNG. Age: Antiquity Historical context: The Khmer Empire was founded around 800 CE, making it one of the youngest starter civs in Civ 7, centered on what is today Cambodia. They came to control most of mainland Southeast Asia at their height. Attributes: Expansionist, Scientific Unique ability: Ksekam Chamnon. Urban districts next to rivers retain the output of any natural resources they were built on top of. Unique military unit: Yuthahathi. A cavalry unit with increased combat strength but reduced speed. It cannot be damaged by floods. Unique civilian unit: Vaishya. A merchant that cannot be damaged by floods and ignores movement penalties in flooded tiles. Unique improvement: Baray. Produces Food, increasing based on the number of floodplains within the borders of the settlement it is built. You can only build one per settlement and it must be on flat ground. Our advice: Natural disasters from Civ 6's Gathering Storm expansion are getting folded into the base game in Civ 7, and the Khmer are particularly well-equipped to survive and thrive with the natural flood cycles. Boosted food production and lower opportunity costs for urbanization will allow them to pursue many different strategies. Age: Antiquity Historical context: Founded in 322 BCE, the Maurya Empire grew to be the largest empire in South Asia up to that point. Controlling land from what is now Afghanistan all the way to the Bengal Delta, they were the cultural and political predecessors of most Indian subcontinent civilizations that came after them. Attributes: Militaristic, Scientific Unique ability: Dhamma Lipi. When you unlock Mysticism in the civics tree, you can choose an additional Pantheon bonus to represent your diverse religious beliefs. Unique military unit: Purabhettarah. A cavalry unit that has increased strength when fighting fortifications. Unique civilian unit: Nagarika. A settler that gives bonus Happiness on city halls. Unique quarter: Matha. Increases Happiness in the city where it is built. Unique building: Dharamshala. Produces Happiness, as well as bonus Science for every adjacent quarter. Unique building: Vihara. Produces Happiness, as well as bonus Culture for adjacent mountains. Our advice: Indian civs tend to focus on growth in Civ, and the Maurya seem to be no exception. But rather than speeding things up with food, they provide a lot of ways to keep your population centers happy. So you might grow slower, but the maximum population you can manage is greater. They are well-equipped for conquest and aggressive settling, as well as culture and science. Age: Antiquity Historical context: Less of an empire than a series of related societies that existed mainly in Mexico's Yucatan peninsula from at least 2000 BCE, they were renowned for their early discoveries in astronomy and the development of a complex writing system. Attributes: Diplomatic, Scientific Unique ability: Skies of Itzamna. Palaces produce bonus Science for every adjacent tile with vegetation. Unique military unit: Hul'che. A ranged unit that can see and move through tiles with vegetation as if they were open land. Unique civilian unit: Jaguar Slayer. A replacement for the Scout that can place a hidden Jaguar Trap on vegetation tiles. Enemy units that enter the tile take damage and immediately end their movement. Unique quarter: Uwaybil K'uh. Gains bonus production every time you research a technology. Unique building: Jalaw. Produces Happiness, as well as bonus Culture for every adjacent quarter. Unique building: K'uh Nah. Produces Science, with a bonus for every adjacent tile with vegetation. Our advice: Mayans were my pick for the best Science civ in Civ 6, and they still definitely lean in that direction. Though, as with other civs we've seen so far, it seems like their bonuses are more focused on giving you extra bonuses for doing science rather than making your science go faster. They also seem like they're going to be one of the most difficult and advanced civs, since you have to preserve the natural spaces around you to make the most of their bonuses. Age: Antiquity Historical context: Arising some time around 800 CE, the Mississippian cultures built the largest pre-Columbian city we know of in what is now the United States at Cahokia, as well as most of the examples of monumental architecture from that region. They went into decline some time before European contact for what are still poorly-understood reasons. Attributes: Economic, Expansionist Unique ability: Goose Societies. All buildings produce bonus Food for each adjacent resource. Unique military unit: Burning Arrow. An archer with increased strength against fortified districts and siege units. Its attacks apply a burning status to the targeted tile that deals damage to units on the burning tile for a number of turns. Unique civilian unit: Watonathi. A merchant that gains bonus Gold for every resource you gain access to when it creates a trade route. Unique improvement: Potkop. Produces Gold, as well as bonus Food for every adjacent resource, and must be built on flat land. Our advice: The Burning Arrow is a really interesting early game unit, letting you do some battlefield control that no one else has access to, which makes the Mississippians a really interesting pick for a militaristic playstyle. Otherwise, their ways to get bonus food will enable a lot of different playstyles. Age: Antiquity Historical context: The Achaemenid Persian Empire was founded in 550 BCE and was one of the great powers of the ancient world. At its height, they controlled land from India all the way to modern Libya and had a complex system of local governors. Attributes: Economic, Militaristic Unique ability: Hamarana Council. Infantry units have increased combat strength when attacking. Unique military unit: Immortal. A melee infantry unit that heals for a small amount after defeating an enemy unit. Unique civilian unit: Hazarapatis. A replacement for the Commander that starts with the Initiative promotion, allowing your units to move after "unpacking" from a commander. (In Civ 7, Commanders basically scoop up all of your adjacent units onto its tile to make armies easier to move, but you can't fight without unpacking them.) Unique improvement: Pairidaeza. Produces Culture and Gold, but cannot be built adjacent to one another. Our advice: Being able to sustain a conquest with self-healing Immortals lends itself to being very aggressive very early. You always want to be going on the attack, even when defending. I haven't played around with it yet, but I also think that having all your commanders start with Initiative is going to be huge. The Persians might be the best early warmonger civ. Age: Antiquity Historical context: Come on, even FPS players know this one. They built some roads and aqueducts. They did some conquests with their legions. They did a lot of arguing in elaborate spaces, and eventually had their government overthrown by a dictator. We can probably learn from at least a couple of those things, even today. Attributes: Cultural, Militaristic. Unique ability: Twelve Tables. Bonus Culture on all districts in the Capital and in Towns. The notable thing here is that it does not apply to Cities that are not the Capital, which encourages building a single, super tall capital and keeping all your other settlements as Towns. Unique military unit: Legion. A melee infantry unit that gains increased strength for every Roman-specific tradition you have adopted into your Government. Unique civilian unit: Legatus. A Commander that is able to found new settlements after gaining enough promotions. Unique quarter: Forum. Produces Cultures, as well as bonus Gold for every Roman-specific tradition you have adopted into your Government. Unique building: Temple of Jupiter. Produces Happiness, as well as bonus Culture for adjacent Happiness-producing buildings. Unique building: Basilica. Produces Gold, as well as Influence for adjacent Culture buildings. Our advice: Rome can certainly conquer, but they seem to be, perhaps, even better as a culture/settler rush civ this time around. The playstyle of all roads leading back to Rome with Towns serving as your outposts means you'll need to be extra careful building and defending your capital for maximum imperium. Age: Exploration Historical context: The third Islamic Caliphate, established in 750 CE, they oversaw the flourishing of culture and science known as the Islamic Golden Age and ultimately repelled the Crusades. At their height, their territory stretched from Tunisia to modern Pakistan. Attributes: Cultural, Scientific Unique ability: Medina. When a Specialist is created, you gain Gold for each population living in a rural district in that city. Unique military unit: Mamluk. A cavalry unit that gets increased combat strength for every population in urban districts when occupying a settlement. Unique civilian unit: Ālim. A unique Great Person created in a city with an Ulema, which can appear as one of several important figures from the Islamic Golden Age such as Ibn Sina and Ibn Fadlan. Unique quarter: Ulema. All specialists in the city where it's built produce bonus Science. Unique building: Madrasa. Produces Science, with a bonus to Science for each adjacent quarter and Science building. Unique building: Mosque. Produces Happiness, with a bonus to Happiness for adjacent Culture buildings and bonus Culture for adjacent Happiness buildings. If you don't already have the ability to do so, this will unlock the ability to found a Religion. Our advice: The Abbasids may be the real Science powerhouse in Civ 7, with pretty decent bonuses to Gold and Culture as well. Mamluks are specialized for urban fighting, so you'll not only want to urbanize your own settlements, but focus on attacking highly urbanized ones. Age: Exploration Historical context: A Tamil empire founded in Southern India in 848 CE, they came to command a large trade empire with bases as far away as modern Indonesia, and were influential in the spread of Hinduism into Southeast Asia. Attributes: Diplomatic, Economic Unique ability: Samayam. You get an extra trade route from every trade agreement. Unique military unit: Kalam. A naval unit that can attack twice per turn. Unique civilian unit: Ottru. A naval commander replacement that reduces the strength of all military units within its command radius. Unique quarter: Five Hundred Lords. Increases the range of your trade routes. Unique building: Manigramam. Produces Happiness, with a bonus to Happiness for each adjacent trade building and bonus gold for each adjacent quarter. Unique building: Anjuvannam. Produces Gold, with a bonus to Gold for adjacent coasts and navigable rivers, and a bonus to Production for naval units. Can only be built on the coast. Our advice: Unsurprisingly, the Chola are highly specialized to be a maritime trade empire. In addition to supporting a formidable navy, the Ottru will also aid with coastal land battles. Beyond that, they aren't particularly biased toward any specific victory objectives. Age: Exploration Historical context: While the Hawaiian islands may have been settled by Polynesians as early as the 100s CE, they were united into a single kingdom in 1795 by king Kamehameha. So far, very little has been announced about this civ beyond the name. Age: Exploration Historical context: A powerful Hindu kingdom that existed in modern-day Indonesia from the late 1200s through the early 1500s. Its rise to power saw it allying with and then betraying Kublai Khan's forces when they invaded Java in 1293. Attributes: Economic, Cultural Unique ability: Negara. All Cities except the Capital have an increased Specialist Limit. After the Exploration Age, the Specialist Limit increase goes away, and the Specialists become inactive until you increase the Specialist Limit. Unique Quarter: Pura. Receive a Relic when completed. Unique Building: Candi Bentar. Receive a Culture Adjacency for Coast and Navigable River tiles. Unique Building: Meru. Ageless. Receive a Happiness Adjacency for Mountains and Wonders. Increased Happiness on Natural Wonder tiles. Unique civilian unit: Pedanda. Unique Missionary Unit. Receive Culture when you convert a Settlement to your Religion. Requires a Temple. Unique military unit: Cetbang. Unique Naval Unit. Has increased Combat Strength against Naval Units. Can pillage tiles at range with a reduced Movement cost. Associated Wonder: Borobudur. Adds Happiness. Increase Happiness on Quarters. Must be built adjacent to a Coast tile. Age: Exploration Historical context: Established in 1368, the Ming dynasty restored Chinese rule to China after a period of Mongol domination under the Yuan, founded by Genghis Khan and his successors. They were responsible for expanding the Great Wall of China into what we know it as today. Attributes: Economic, Scientific Unique ability: Great Canon of Yongle. You gain increased Science in the capital, but decreased Science per turn for every social policy you have added to your government. Unique military unit: Xunleichong. A melee infantry unit that also has a ranged attack, they gain bonus strength in flat terrain with no vegetation. Unique civilian unit: Mandarin. A replacement for the Merchant that gives you a large amount of Gold every time you build a road. Unique improvement: Ming Great Wall. Like the Han equivalent, it can only be built in a single, continuous line. Produces Gold for every adjacent fortification (including other Great Wall segments). Our advice: The Ming still excel in Science, but things get a bit trickier due to the social policy restriction. It's sort of an interesting way to model their later decline. Luckily, their focus on Gold should make up for this, or allow you to pivot to a different strategy entirely. Age: Exploration Historical context: Under Genghis Khan and his heirs in the 1200s, the Mongol Empire created a vast confederation of steppe people across Eurasia that controlled the largest land empire, by area, in history. They ruled all the way from Southern China to parts of modern Turkey and Romania. Attributes: Expansionist, Militaristic Unique ability: Bokh. When capturing a settlement, you get a copy of the strongest cavalry unit you can currently build. However, you have -50% production toward Settlers. You also gain victory points for the conquest victory objective differently from other civs. Unique military unit: Keshig. A ranged cavalry unit with increased movement that heals after defeating enemies. Unique civilian unit: Noyan. A Commander replacement with increased movement, it grants improved Flanking ability to cavalry units. Unique improvement: Ortöö. Produces Gold, and resets the movement allowance for any unit that lands on it. Can't be placed on rough terrain, vegetation, or rivers. Our advice: Hoo boy. This is gonna be fun. As you'd expect, the Mongolians are honed for fast conquests and controlling large land areas. Sustaining assaults with Keshigs will be trivial if you know what you're doing, but remember that they're probably not sufficient on their own to win sieges. Creating networks of ortöös will allow you to move startlingly fast across the open plains, but rocky, coastal areas, forests, and rivers will present strategic obstacles. Age: Exploration Historical context: In 1066, William the Bastard and a bunch of his bandit friends crossed the channel to seize the Kingdom of England on a dubious claim and make our eventual language of global communication way more complicated than it needed to be. Attributes: Diplomatic, Militaristic Unique ability: Normannitas. Land units get +1 movement when embarked, and +5 strength when adjacent to a coast. Unique military unit: Chevaler. A cavalry unit with increased strength against any unit that has less movement speed. Unique civilian unit: Sokeman. A Settler replacement that automatically builds a wall when a new town is created. Unique quarter: Donjon. Creates a Chevaler for free when built. Unique building: Motte. Produces Happiness if built on rough terrain, and functions as a fortification. Unique building: Bailey. Produces Culture for adjacent walls, and functions as a fortification. Our advice: Castles. That's it, that's the post. The Normans excel at protecting their outposts and building up defensive infrastructure, while also enjoying some residual benefits to amphibious warfare from their viking—with a lower-case v because it's a job and not an ethnicity but I realize I may have lost that battle for good—roots. They don't really excel at anything besides warfare though, just like William and his pack of pillagers. Age: Exploration Historical context: A North American people originally from what is now Ohio, and the namesake of the town where this author went to high school, they formed the core of a great confederacy that represented one of the most concerted Native efforts to curb US Westward expansion, under their chief Tecumseh. Attributes: Diplomatic, Economic. Unique ability: Nepekifaki. Settlements next to navigable rivers produce more Food on river tiles, but settlements that are not next to a navigable river produce less. Unique military unit: Kispoko Nena'to. A melee infantry unit with increased strength for every Empire Resource you possess. (The currently known Empire Resources include Gold, Iron, Ivory, Marble, and Wine.) Unique civilian unit: Hoceepkileni. A Missionary replacement that has increased movement, and that can cross rivers without ending its movement. Unique improvement: Mawaskawe Skote. Produces food, as well as bonus Gold for every adjacent resource. Can only be placed on tiles with vegetation, and not adjacent to another Mawaskawe Skote. Our advice: This is another one of those river valley boom civs, with the added twist that you can have a very deadly army if you manage to accumulate a lot of resources through expansion and trade. They aren't particularly biased toward any specific victory type. Age: Exploration Historical context: Founded in the 1430s, the Songhai Empire conquered much of inland West Africa, with its center in what is today the country of Mali. They were influential in the spread of Islam to sub-Saharan Africa. Attributes: Economic, Militaristic Unique ability: Tarikh al-Sudan. +15 trade route range for cities on navigable rivers. Trade ships can't be plundered while sailing on navigable rivers. Unique military unit: Gold Bangles Infantry. (Stats not yet shown.) Unique civilian unit: Tajiro. (Stats not yet shown.) Unique infrastructure: Caravansarai. (Stats not yet shown.) Our advice: We don't have the full picture of Songhai yet, but they seem tooled to be a strong inland trade civ, with the ability to secure routes overland and via rivers. Judging by their attributes and their historical reputation, they will also likely turn out to be a strong military civ. Age: Exploration Historical context: This civ represents the Spanish Empire as it existed from 1492 onwards. At the forefront of the European Age of Discovery, it came to control territory from modern-day Canada all the way down to Chile and Argentina, supported by influential religious missions and a powerful armada. Attributes: Expansionist, Militaristic Unique ability: Sigio de Oro. You get a 15% discount on converting a Town into a City, increasing to 30% if that town is considered part of the "Distant Lands." Unique military unit: Tercio. An infantry unit that has increased strength, and grants any adjacent units an additional +3 strength against cavalry (not stackable). Unique civilian unit: Conquistador. Another unique type of Great Person, which can appear as a number of significant figures from the Age of Exploration such as Christopher Columbus or Hernán Cortés. They each have a unique ability that can only be activated in "Distant Lands" (far from your starting Homelands), and start with the ability to cross ocean tiles. Unique quarter: Plaza. Produces bonus gold in the settlement where it's built for every settlement you own in Distant Lands. Unique building: Casa Consistorial. +5 Culture, and an additional +1 for every adjacent quarter and wonder. Can only be built in your Homelands next to a coast. Unique building: Casa de Contratación. +5 Gold, and an additional +1 for adjacent navigable rivers, resources, and wonders. Can only be built in your Homelands. Our advice: If you guessed the Spanish would be focused on exploration and overseas colonization, you would have guessed right. They will benefit greatly from settling tons of towns and cities in places distant to their capital, and should have a fairly easy time doing so. Culture seems to be their forte, but with all that imperial Gold coming in, you can probably go for any strategy you want. We haven't seen much about the Modern Age civs yet other than their names, but here's a little bit of historical context for each. Buganda : The Baganda people of modern Uganda (I know, this is a lot of similar-sounding proper nouns—the people are Baganda, the kingdom is Buganda, and the modern state is Uganda) unified under a single king in the 1200s, and it retains the status of a traditional kingdom under the Ugandan state to this day. They were one of the most powerful states in East Africa from the 1700s up until they were eventually colonized by the British in 1884. France: This civ is based on the First French Empire, ruled by Napoleon Bonaparte. It only lasted for about three years, but in that time, managed to conquer the lion's share of continental Europe before succumbing to a coalition of a bunch of other nations who didn't like that very much. Japan: This civ represents the Japanese Empire, which lasted from the Meiji Restoration of 1868 up until their defeat in World War II in 1945. It was a time of great nationalism, expansionism, and militarism. So, like the French, I think we can expect them to have a pretty aggressive playstyle. Mexico: Mexico gained its independence from Spain in 1821, at the time controlling most of Central America and much of what is now the Western and Southwestern United States. This civ is simply described as representing the "modern nation," rather than any specific historical government like the French and Japanese civs. Mughal Empire : A little bit of a stretch for the label of "Modern," the Mughal Empire existed from 1526 until it was finally absorbed into the British Raj in 1867. At its height, it controlled nearly all of modern India, Pakistan, Bangladesh, and even parts of Afghanistan. They had a very effective military for the time, so this will probably be yet another aggressive modern civ. Since any of these civs can be played with any leader, be sure to also check out our Civilization 7 Leaders guide to start planning how you'll mix and match your way to global pre-eminence.

John McGinn reveals his family ticket ultimatum for Aston Villa v Celtic and predicts Hoops’ next clash with Club BruggeNone"Thank you for sharin your talent and art with the world" Post Malone has shared a heartwarming message for Beyoncé following the latter’s Christmas-day Halftime Show last week – see his message below. READ MORE: Post Malone: the story of the tatted troubadour in 10 songs On Christmas day (December 25), Beyoncé headlined the NFL’s Christmas-day Halftime Show in Houston, Texas, where she performed songs from ‘Cowboy Carter’ live for the first time. During the performance, she surprised the audience by bringing out Post Malone to perform their collaboration ‘Levii’s Jeans’. Yesterday (December 29), Post Malone took to X (formerly Twitter) to give thanks to Beyoncé for inviting him to perform at the Halftime Show. He wrote: “thank you @Beyonce so much for havin me out in Houston, and on your beautiful record. also, thank you for sharin your talent and art with the world. I love you” See the post below. thank you @Beyonce so much for havin me out in Houston, and on your beautiful record. also, thank you for sharin your talent and art with the world. I love you 🍻🩵 — Post Malone (@PostMalone) December 28, 2024 Following the conclusion of the Christmas-day game – which was live-streamed on Netflix – Beyoncé’s complete performance was shared on Netflix as a standalone special dubbed Beyoncé Bowl . During the set, which ran for under 13 minutes, Queen Bey was joined by the likes of Shaboozey , Reyna Roberts, Tanner Adell, Brittney Spencer and Tiera Kennedy. Her eldest daughter Blue Ivy Carter also joined along to dance to ‘Texas Hold ‘Em’. To kick off the Halftime performance – which fans are calling “the best Super Bowl performance of all time and it wasn’t even the Super Bowl” – Beyoncé performed ’16 Carriages’. Other songs she performed included ‘Blackbird’, ‘YA YA’, ‘My House’, ‘Jolene’ and more. She was joined by Shaboozey for ‘Sweet Honey Buckiin”. Elsewhere, Post Malone is due to headline Coachella 2025 alongside Lady Gaga and Green Day . Post Malone performs onstage. CREDIT: Astrida Valigorsky/WireImage The festival is set to take place from April 11-13 and April 18-20 with performances from Missy Elliott , Megan Thee Stallion , solo performances from BLACKPINK ‘s Lisa and Jennie , the original Misfits , The Prodigy , FKA Twigs , Beabadoobee , as well as XCX, whose culture-dominating June release ‘ Brat ’ has been named as the Album of the Year by NME . 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Follow us for updates on LinkedIn: https://www.linkedin.com/company/the-rosen-law-firm , on Twitter: https://twitter.com/rosen_firm or on Facebook: https://www.facebook.com/rosenlawfirm/ . Attorney Advertising. Prior results do not guarantee a similar outcome. Contact Information: Laurence Rosen, Esq. Phillip Kim, Esq. The Rosen Law Firm, P.A. 275 Madison Avenue, 40th Floor New York, NY 10016 Tel: (212) 686-1060 Toll Free: (866) 767-3653 Fax: (212) 202-3827 case@rosenlegal.com www.rosenlegal.com View original content to download multimedia: https://www.prnewswire.com/news-releases/rosen-law-firm-encourages-winnebago-industries-inc-investors-to-inquire-about-securities-class-action-investigation--wgo-302328000.html SOURCE THE ROSEN LAW FIRM, P. A.

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